At the "Breaking In" conference you'll be provided with everything you need to know to find a job in the games industry.
Breaking In will showcase:
And much more.
LAST YEAR'S SCHEDULE
For a sneak peak at what you can expect for the 2008 Breaking In conference take a look at what we offered last year:
Keynote - So You Think You Want To Work In Video Games Marketing:
Presented by: Craig Davison, Director of Global Marketing, Microsoft Game Studios
Breaking into the Game Industry: Tips and tricks from working veterans in the
game industry on how to get attention to either get into the business or transition from one development community to another.
How to Get an Education in Gaming: An agnostic look at the courses and direction
interested individuals should consider in any discipline if they plan on making game development their career.
The DigiPen Way: A spirited presentation on the unique approach and philosophy that drives the DigiPen Institute of Technology's passion in computer science, computer engineering and fine arts
Portfolio/Resume Reviews
Tips on Getting into the Video Game Industry: Presented by Tommy Tallarico
Tales from the Trenches - Women Who Know: Female professionals in the games industry
provide personal testimonials on their experiences and triumphs, from getting that first job
to learning to be a leader. Join our discussion, as these women describe what it took fort hem
to get in the door, establish winning business strategies and partnerships and build a lasting career in games.
Game Design Panel:
What makes a great game and can some games be considered art? This panel will seek to identify
the aesthetics found in great games The panel will showcase examples of high quality of games
currently on the market and outline some of the core principles used in their game designs.
Game Programming Panel: This panel will provide an introduction to the the languages,
tools, and techniques used in game programming. The session will include topics such as
programming with C++, an over view of XNA, and web based applications. In addition,
the session will cover the used of developer tools and game engines such as Unreal
programming 101
Devry University - Creating Animation in 3D: Learn step by step how to create animation using 3D modeling software;
Learn how to use a plug-in to export code into C++; Learn the importance of using C++ code vs a simple animation file